Jeu
Envoi of Oberon
The Isle of Faeries holds no secrets for you now.
13
pts
Emir
You have helped all the inhabitants of the City of Mirages.
10
pts
Collector
You have collected 60 items of equipment distributed around the Faery worlds.
9
pts
Pirate
You have put an end to the troubles of the inhabitants of the Flying Dutchman.
9
pts
Discoverer
You have encountered all the Faery folk in all the worlds.
8
pts
Spirits' friend
You have brought water to the sacred Scarabaeid and found its true path.
8
pts
Guide of souls
You have set the Flying Dutchman on its way and saved the magic in the world.
6
pts
Spirit of the Forests
All inhabitants of the Tree World are now at peace thanks to your intervention.
5
pts
Incorruptible
You have restored magic to the Tree World and saved its inhabitants from corruption.
5
pts
Explorer
You have encountered all of Faery's inhabitants and you have spoken with all of them.
3
pts
Head Hunter
You have fulfilled Oberon's first mission. You can now discover the other worlds.
3
pts
Faery warrior
You have defeated the giant crab and his sidekicks in the dragons' cave.
2
pts