Jeu
Good Little Children Never Grow Up (Insane)
Win all encounters of Good Little Children Never Grow Up on Insane difficulty.
91
pts
Message to Hell
77
pts
Neutral Evil
63
pts
Ultimate disappearance of the Inevitable Death
48
pts
Chaotic Evil
45
pts
The Profane Barrier (Insane)
Win all encounters of the Profane Barrier expansion on Insane difficulty.
45
pts
The Lich
Defeat the lich in his lair. (You must do this at level 8 without exceeding expected party wealth.)
40
pts
Chaotic Good
33
pts
Lawful Evil
33
pts
Good Little Children Never Grow Up (Hard)
Win all encounters of Good Little Children Never Grow Up on Hard or Insane difficulty.
33
pts
Raise Child
33
pts
Extra credit
Win all encounters in the "Additional scenarios" encounter group. You must do this at the expected level without exceeding expected party wealth. You don't need to win the "Training Grounds" encounter.
27
pts
Fifth party member
24
pts
Loot-only run
Win the whole Dawnsbury Days adventure up to the end of character level 4 without ever buying an item from the shop (not even during character creation).
24
pts
Hotel of Serenity
Defeat the gnolls in the Hotel of Serenity. (You must do this at level 5 without exceeding expected party wealth.)
22
pts
Dawnsbury Days (Insane)
Win all encounters of the main adventure path on Insane difficulty.
20
pts
One touch won't hurt me
20
pts
Legendary in Diplomacy
20
pts
Burn the Statuette
17
pts
Lawful Good
17
pts
The Profane Barrier (Hard)
Win all encounters of the Profane Barrier expansion on Hard or Insane difficulty.
16
pts
Scrolls only
Win an encounter without casting spells or making Strikes.
15
pts
Druid
Cast Wild Shape.
14
pts
The Tarnak children
14
pts
Good Little Children Never Grow Up
Win all encounters of Good Little Children Never Grow Up.
14
pts
Good Little Children
14
pts
Cellar
13
pts
Successful exorcism
13
pts
Secrets of the Past
13
pts
Grandmother's Orphanage
12
pts
Monofighter
Win an encounter with four characters of the same class.
11
pts
At the Beach
11
pts
Full clear
Steal from all four alcoves in the Heavenly Vault.
11
pts
Oracle
Increase the level of your oracular curse to moderate.
10
pts
Will it wrestle?
Grapple an enemy creature 10 times.
10
pts
Christmas tree
Enter an encounter with one character wearing at least 6 worn magic items.
9
pts
Thievery
Disable a Statue of Heal or a Statue of Harm.
9
pts
The traditional pact
7
pts
The Profane Barrier
Win all encounters of the Profane Barrier expansion.
7
pts
Living Spell
7
pts
The Inevitable Death
7
pts
Dawnsbury Days (Hard)
Win all encounters of the main adventure path on Hard difficulty or above.
6
pts
Laboratory on Undeath
6
pts
Laboratory on Artifice
6
pts
Strategist
Score a critical hit on a roll where you know that you will score a crit with 100% chance beforehand (e.g. because of Devise a Stratagem).
6
pts
Dance of Ruin
6
pts
Evil from the Stars
6
pts
Infiltration
6
pts
All sidequests
In the same Swamp encounter, consecrate the shrine, open and loot all four chests, fully heal the leshy, and win.
6
pts
Change of Plans
6
pts
A Moment's Peace
6
pts
Council
6
pts
No prebuffing
6
pts
Something isn't right...
6
pts
Planeshift
6
pts
Portal Constellation
6
pts
Temple of the Dawnbringer
6
pts
Aeon
5
pts
Control Center
5
pts
Wizard
Drain bonded item to regain a spell slot.
5
pts
Profane Barrier
5
pts
Lost City
5
pts
Cave
5
pts
Psychic
Unleash your psyche.
5
pts
An Angel and a Demon
Defeat the succubus.
5
pts
Hall of Undeath and Artifice
Defeat the mummy and the construct.
5
pts
Bard
Cast a composition spell.
4
pts
Demonic Fortress
Defeat the demons guarding the fortress.
4
pts
Coven
Defeat the hag coven.
4
pts
Will-o'-Wisp
Defeat the will-o'-wisp.
4
pts
Swamp
Make your way towards the hag coven.
4
pts
Sneak Attack
Protect the children of Dawnsbury.
4
pts
Kineticist
Re-engage your kinetic aura mid-combat.
4
pts
Monk
Perform a flurry of blows.
4
pts
Magus
Make a Spellstrike.
4
pts
Every +1 matters
Score a hit 10 times because of a +1 circumstance or status bonus.
4
pts
Champion
Take a champion's reaction.
3
pts
Controller
Kill three or more creatures using a single spell.
3
pts
It's simpler this time
Grapple an enemy creature.
3
pts
Ranger
Command an animal companion.
3
pts
Massive damage
Deal at least 50 damage to a single creature with a single combat action.
3
pts
Barbarian
Enter a rage.
3
pts
Beyond your power
Cast a spell of 3rd level or higher.
3
pts
The Final Dusk
2
pts
Heart of Fire
2
pts
A Dark Poem
2
pts
Crafting
Etch a rune onto a weapon or onto armor.
2
pts
On the Seabed
2
pts
Shipboard
2
pts
Archibald's Hidden Sanctum
2
pts
Sewers
2
pts
Temple of the Dawnbringer
2
pts
Dawnsbury Walls
2
pts
Dawnsbury Town Square
2
pts
Protector of Dawnsbury
Defeat 80 enemy creatures.
2
pts
Twin Heart
2
pts
Sorcerer
Activate a blood magic effect.
2
pts
Escape Room
2
pts
Cleric
Inflict positive damage on an undead with Heal.
2
pts
Elemental Gate
2
pts
A long rest...?
2
pts
Rogue
Inflict sneak attack damage.
2
pts
Poison Garden
2
pts
Magic Weapon, Greater
Make a Strike with a +1 striking weapon.
2
pts
Morning Dewdrop
2
pts
Fighter
Make an attack of opportunity.
2
pts
The Golden Candelabra
Retrieve the Golden Candelabra.
1
pts
Skeletal Champion
Defeat the dark skeleton.
1
pts
Magic Weapon
Make a Strike with a +1 weapon.
1
pts
Exploit Vulnerability
Deal extra damage because of a creature's weakness
1
pts
Ruins
Defeat the protectors of the abandoned temple.
1
pts
A Forest Ambush
Defeat a kobold ambush.
1
pts
Your First Quest
Defeat puny kobolds.
1
pts
**critical hit!**
Kill an enemy with a critical hit.
1
pts