Jeu
Top Shelf
Upgrade all potions, salves, and decoctions to their maximum level.
12
pts
Make The Climb
Climb the tree; the gods' rage must be endured.
8
pts
The Scholar
Witness the ascension of a true scholar.
8
pts
The Soldier
See a weary soldier back to Pardoner's Vale.
7
pts
The Nomad
Help a fellow Inquisitor reach their full potential.
7
pts
Take Your Place
Devour the tree; the tyranny must end.
7
pts
The Traitor
Slay Barix, First of the Marked.
6
pts
The King
Complete your royal quest and gain a glimpse of your true nature.
5
pts
The Divines
Slay The Four Divines.
5
pts
The Sacrifice
Slay the Undone Sacrifice, one of the two who embarked.
5
pts
The Diablomancer
Devour Nephael Mos.
5
pts
Want Not
Employ Warpsmith Zakiel to enhance a piece of Inquisitor's gear to its maximum level.
4
pts
The Firelord
Slay the Worm That Does Not Die, champion of fire and all that lives below.
4
pts
The Skylord
Slay the Icon of Pandemonium, champion of air and all that lives above.
4
pts
The Herbalist
Slay Shirenna, True Herbalist.
4
pts
The Bibliomancer
Devour Logostus Rime.
4
pts
Well Stocked
Help Verdantvoice Trista craft every possible potion, salve, and decoction in the Inquisition's arsenal.
4
pts
The Luminimancer
Devour Luxian Steel-Glass.
4
pts
Chaos Hunger
Wreak havoc throughout the realm by joining the Chaos Hunger.
4
pts
The Kinetomancer
Devour Parxa Krass.
4
pts
The Sanguimancer
Devour Ture Vasari.
4
pts
The Umbramancer
Devour Vodin Tenebre.
4
pts
Oathbound Watchers
Protect Inquisitors marked for death by joining the Oathbound Watchers.
4
pts
The Dracomancer
Devour Draeaxenerion.
4
pts
The Dragon
Slay Kraeaxenar, guardian of the Elder Tree.
4
pts
The Copse
Rejoin the lost runes leading to the forbidden Elder Copse.
4
pts
The Mechanomancer
Devour Anamus Kane.
3
pts
The Chronomancer
Devour Zaruman Tam.
3
pts
The Neuromancer
Devour Zyzak Zuun.
3
pts
The Two Monks
Slay the Two That Remain, who bid their fellow pilgrims farewell in the name of the Eleven.
3
pts
Shroud Alliance
Impede the march of the Inquisition by joining the Shroud Alliance.
3
pts
The Mountain
Raise your luminstone and find a path to the bitter wastes of Dreadstone Peak.
3
pts
The Treeheart
Slay the Sapblood Heart, filled with the malice and memories of those lost to time.
3
pts
The Corpumancer
Devour Ghor Lorhotha.
3
pts
The Hag
Slay Marega Gredanya, the child-devourer of Foulmurk Marsh.
3
pts
The Fungalmancer
Devour Por Myec.
3
pts
The Thaumamancer
Devour Padra Sakrev.
3
pts
The Swamp
Learn the runes leading to the reeking swamps of Corvius' Mire.
2
pts
Blueheart Runners
Seek out profit and capital from Hazeburnt Husks by joining the Blueheart Runners.
2
pts
Sheriff Inquisitors
Prevent powerful Hazeburnt magic from falling into the wrong hands by joining the Sheriff Inquisitors.
2
pts
The Necromancer
Devour Nix Ocifiris.
2
pts
The Exalted
Slay the Tireless Exalted, guardian of Bol-Gerahn and those who sleep within.
2
pts
The Terramancer
Devour Sto'h Karrig.
2
pts
Dawnlight Order
Aid your fellow Inquisitors in the hunt by joining the Dawnlight Order.
2
pts
The Electromancer
Devour Ekriks Graycloud.
2
pts
The Venomancer
Devour Varren Ovrin.
2
pts
The Huntsman
Slay the Green Huntsman, guardian of the deep wilds.
2
pts
The Aeromancer
Devour Aur Cyrus.
2
pts
The Matriarch
Slay the Hate-Cursed Matriarch, whose vile rule set Bol-Gerahn on an unstoppable march toward destruction.
2
pts
The Hydromancer
Devour Kundry Kahn.
2
pts
Stock Up
Help Verdantvoice Trista to craft your first potion, salve, or decoction.
2
pts
The Cryomancer
Devour Celus Zend.
2
pts
Waste Not
Employ Warpsmith Zakiel to craft a piece of Inquisitor's gear from the husk of a defeated Mage.
2
pts
The Wastes
Uncover the pilgrim's path to the lost city of Bol-Gerahn.
1
pts
The Pyromancer
Devour Arzhan-Tin.
1
pts
The Champion
Slay Uryks Necklace-of-Ears, bane of the Inquisition.
1
pts