Jeu
Commander of Avernum
111
pts
Captain of Avernum
77
pts
Shovel Master
Dig up 40 caches.
71
pts
Herbal Master
Have fifty potions made.
48
pts
Arch-Mage
Learn 18 mage spells at level 3.
43
pts
High Priest
Learn 18 priest spells at level 3.
40
pts
Ward of Avernum
20
pts
Freedom For Avernum!
12
pts
Vengeance For Avernum!
12
pts
Safety For Avernum!
10
pts
Herbal Adept
Have ten potions made.
9
pts
Lost Bahssikava
Find the secret at the bottom of Lost Bahssikava.
8
pts
Crime and Atonement
Get a dread curse. Then cure it.
8
pts
The Tower Is Safe Forever
Purge a certain powerful demon from the Tower of Magi. Phew. Hope they stay out of trouble in the future.
8
pts
The Blade Reforged
Reform a legendary blade from Avernum's past.
8
pts
Master of Magery
Learn 6 mage spells at level 3.
8
pts
Road To Rebellion
Join the Scimitar.
7
pts
Dragonslayer!
Avernum has five dragons. See if you can whittle that down a bit.
7
pts
The Great Foe Falls
Sss-Thsss will trouble Avernum no longer.
7
pts
Valuable Ally
Meet the Archmage Erika.
7
pts
Cleric
Learn 6 priest spells at level 3.
7
pts
I Can Fly!
Find something that lets you fly.
7
pts
Gremlin's Gold
Steal the treasure from Gremlin's Gold.
7
pts
Far Caves of Avernum
Discover 50 locations of interest.
6
pts
Shovel Adept
Dig up 5 caches.
6
pts
Halls Of Power
Enter the Castle at last.
5
pts
Acolyte
Learn a priest spell at level 3.
4
pts
Scourge of the Underworld
Slay 1000 foes.
4
pts
Student of Magery
Learn a mage spell at level 3.
3
pts
Accessory Restored
The mayor of Formello lost something of great value. Recover it.
3
pts
Roads of Avernum
Discover 10 locations of interest.
3
pts
What's That Thing?
Open a secret door.
2
pts
Mighty Hunter
Slay 100 foes.
2
pts
Proper Infrastructure
Purge a nefarious infiltrator from Silvar's sewers.
2
pts
Reached Civilization
Escape the tunnels under Fort Avernum.
1
pts